BA(Hons), Fine Art Central Saint Martins, London 2013- 2016
MFA Fine Art Media, Slade School of Art (UCL), London 2019-
I work in a variety of media, both traditional and digital, including game engine software.
The direct focus of my work is what I see around me. The complexity comes from the many layers that constitute this 'reality', influenced by perception, preconception, historical references, time and motion, and also from the different media that produce varying and filtered versions of these realities are effectively different ways of looking.
‘What you’re seeing and what you’re reading is not what’s happening’ (Donald Trump - 2018)
‘Who are you going to believe? Me or your own eyes?’ (Groucho Marx - 1933)
Digital media is a fundamental disrupter - there's no going back - the cat is out of the bag, so rather than making judgments about the implications of the divisive world we find ourselves in, my work aims to observe, and to use structures as they emerge - in realtime.
I am sure my next smartphone will have more sophisticated 3D scanning capability simply by having a better camera, but I’m interested in looking at what the present gives me, and trying to record the interactions with our multifarious online offline identities. How we live, communicate, interact with and understand the worlds around us - worlds that increasingly exists beyond the scope of human perception.
As we march backwards into the future I want to look through the filters available to me - new and old - in order to find new ways to look, and ultimately to turn us around.